AI Insights · Timothy · October 2023
Top 5 Anime Games Performance in South America Q3 2023
Explore the performance of the top 5 anime games on a unified platform in South America during Q3 2023, including trends in weekly downloads, revenue, and active users.
During the third quarter of 2023, the top 5 anime games on a unified platform in South America showed varied performance in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful look into the trends of these popular titles.
DRAGON BALL LEGENDS experienced a notable peak in weekly downloads, reaching around 211K in mid-July. However, downloads saw a decline towards the end of September, falling to approximately 54.5K. Weekly revenue for the game peaked at about $63K in the week of July 10 and gradually decreased to around $13.6K by the end of the quarter. Active users also followed a downward trend, starting at over 1M in late June and dropping to around 669K by the end of September.
ONE PIECE Bounty Rush saw impressive growth in weekly downloads, peaking at around 130K by the end of August. Revenue trends for the game also showed significant increases, with the highest weekly revenue of approximately $27K in late August. Active users for the game peaked at nearly 290K in early September before seeing a slight decline towards the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE demonstrated a stable performance in terms of active users, fluctuating between 197K and 255K throughout the quarter. The game’s weekly downloads saw a spike to around 58K at the end of August, while weekly revenue peaked at about $39.7K in the same period before tapering off to approximately $12.3K by the end of September.
ONE PIECE TREASURE CRUISE showed a significant increase in weekly downloads, reaching a peak of approximately 40K in mid-September. Weekly revenue for the game saw fluctuations, peaking at around $7.2K in early August and ending the quarter at roughly $2K. The number of active users increased steadily, peaking at around 85K by the end of September.
NARUTO X BORUTO NINJA VOLTAGE maintained a steady performance in weekly downloads, hovering around 17K throughout the quarter. The game’s weekly revenue saw a peak of approximately $4.4K in mid-September. Active users remained relatively stable, with figures around 55K to 69K during the period.
For more detailed insights and data, visit Sensor Tower.